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ABOUT US

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AMOOGHA ANIMATIONS, is a new company established by a group of professionals from Information Technology Industry with a vision of setting up a state of art, world class Animation Centre in India which specialization in all the areas of animation industry which will be first of its kind which will service both domestic as well as International clients. Amoogha Animations is Customer Focused and Matched to international client expectation under Narendra R.Naik, son of Mr. G R Naik, former

Director – Finance, Infosys Technologies Limited, as the CEO.

 

Amoogha Animations is a fully integrated, broad-based entertainment group and a pioneer in the creation, production, distribution, licensing and marketing of all forms of entertainment. It will have one of  the largest animation production capacity for Television, Feature Films, Home Video, Online Game Art, mobile and next generation console games across all formats as well as Visual Effects. Amoogha Animations will also venture into live-action and feature films production and distribution shortly. Amoogha Animations with its Production, Sales, Licensing and Distribution centers in Bangalore with its offices in United States, Europe, Australia, Japan and South East Asian Countries is supported by a highly trained and creative work force. We plan to about 1000 Plus employees in various centers in India within the first year of operation. Amoogha Animations has an ambitious growth plan and will further expand its employee base.

 

Amoogha Animations will also start a Gaming Development and Training Centre in Bangalore. Amoogha Animations is in discussion with one of the largest University in India to start a Degree course on Animation. It will be a three years course giving a detailed education on Animation (for more details see Campus Education). Amoogha Animations is deeply committed to impart world-class training in Animation, Game creation and Film making in India. Amoogha Animations is collaborating with several state and central boards for Secondary Education for providing Computer Based Training (CBT) for both the Teachers and Students.

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